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Nick FarrellApril 25, 2024

League of Legends Patch 14.9 Preview: Hero Changes, and More

We’re entering the onset of the 14th season of League of Legends, and this all this said, it doesn’t appear Riot is going to stop anytime soon with the patches.

Now, the full patch release calendar is here, and the next patch on the slate is 14.9.

Here’s what will be coming for players during this patch. 

League of Legends Patch 14.9 Preview: Hero Changes, and More

The next League of Legends patch is going to change up quite a few champions, alongside changing other elements of the game, as this is the case when it comes to most LoL patches.

While these changes are going to be exciting, you’re going to want to be in the know for when they’ll release.

Patch 14.9 is currently slated to release on May 1st, 2024, and the following changes have been datamined thus far. 

>>> Champion Buffs <<<

Amumu


Karma


Kennen

  • [R] Slicing Maelstrom buffs:

    • Cast winddown time removed

    • Can now move while casting


Malzahar


Sejuani


Seraphine


>>> Champion Nerfs <<<

Ahri

  • [W] Fox-Fire base damage reduced 50/75/100/125/150 >>> 45/70/95/120/145

  • [R] Spirit Rush cooldown increased 130/105/80 >>> 130/115/100 seconds


Aurelion Sol

  • [E] Singularity damage AP ratio reduced 5% >>> 4% per tick (20% >>> 16% per second)


Blitzcrank

  • [P] Mana Barrier duration reduced 10 >>> 4 seconds

  • [W] Overdrive bonus Move Speed reduced 70/75/80/85/90% >>> 60/65/70/75/80%


Evelynn

  • [W] Allure slow reduced 65% >>> 45%

  • [R] Last Caress AP ratio reduced 75% >>> 65% (180% >>> 156% to targets below 30% HP)


Jinx

  • [R] Super Mega Death Rocket! cooldown adjusted 70/60/50 >>> 85/65/45 seconds


Kassadin

  • [R] Riftwalk AP ratio reduced 50% >>> 35% (90% >>> 75% at 4 stacks)


Master Yi

  • [E] Wuju Style damage reduced 30/35/40/45/50 >>> 20/25/30/35/40


Olaf

  • [Q] Undertow adjustments:

    • Base damage reduced 65/115/165/215/265 >>> 60/110/160/210/260

    • Bonus monster damage increased 5/15/25/35/45 >>> 10/20/30/40/50

  • [R-P] Ragnarok bonus Armor and Magic Resistance reduced 10/20/30 >>> 10/15/20


Pyke

  • [W] Ghostwater Dive nerfs:

    • Cooldown increased 12/11/10/9/8 >>> 14/13/12/11/10 seconds

    • Mana cost increased 50 >>> 65


Skarner


Taliyah

  • [Q] Threaded Volley nerfs:

    • Bonus monster magic damage AP ratio reduced 10% >>> 5%

    • Mana cost increased 55/60/65/70/75 >>> 65/70/75/80/85


Twitch

  • [R] Spray and Pray bonus AD reduced 40/55/70 >>> 20/35/50


Urgot

  • Armor per level reduced 5.45 >>> 5


>>> Champion Adjustments <<<

Champion Selection, Gameplay, and Pathing Radii

  • Gameplay Radii (Actual Hitbox)

    • Aurelion Sol increased 65 >>> 80

    • Briar increased 55 >>> 65

    • Darius reduced 80 >>> 65

    • K'Sante increased 65 >>> 80

    • Naafiri increased 55 >>> 65

    • Warwick increased 55 >>> 65

    • Yuumi reduced 65 >>> 55

  • Selection Radii ("Clickbox")

    • Azir increased 88.8889 >>> 120

    • Alistar reduced 145 >>> 140

    • Aurelion Sol reduced 165 >>> 150

    • Bard increased 88.8889 >>> 130

    • Blitzcrank reduced 165 >>> 140

    • Brand increased 88.8889 >>> 120

    • Braum increased 100 >>> 130

    • Briar increased 111.1111 >>> 120

    • Darius reduced 125 >>> 120

    • Diana increased 75 >>> 120

    • Gangplank increased 85 >>> 120

    • Garen increased 75 >>> 120

    • Gragas reduced 155 >>> 140

    • Jayce increased 75 >>> 120

    • K'Sante increased 102.7778 >>> 140

    • Leona increased 75 >>> 120

    • Lissandra increased 88.8889 >>> 120

    • Malzahar increased 88.8889 >>> 120

    • Naafiri increased 111.1111 >>> 120

    • Neeko increased 90 >>> 120

    • Nilah increased 75 >>> 120

    • Poppy increased 95 >>> 100

    • Rengar increased 70 >>> 120

    • Rumble reduced 165 >>> 140

    • Veigar increased 93 >>> 100

    • Vel'Koz increased 88.8889 >>> 120

    • Viktor reduced 160 >>> 120

    • Warwick increased 111.1111 >>> 120

    • Xerath increased 88.8889 >>> 120

    • Yasuo increased 75 >>> 120

    • Yone increased 75 >>> 120

    • Yuumi reduced 120 >>> 100

    • Zac increased 90 >>> 140

  • Pathing Radii (Minion Block)

    • K'Sante increased 35 >>> 50

    • Yuumi reduced 35 >>> 30


Akshan

  • [Q] Avengerang nerfs:

    • Non-champion damage ratio reduced 40/52.5/65/77.5/90% >>>> 40/50/60/70/80%

    • Bonus Move Speed reduced 20/25/30/35/40% >>> 20%

  • [R] Comeuppance adjustments:

    • Damage increased 20/25/30 (+10% tAD) >>> 25/35/45 (+15% tAD)

    • Target's missing HP damage increase reduced 0-300% >>> 0-200% (based on 0-100% target's missing HP)


Bel'Veth

  • [P-Lavender] Death in Lavender - Lavender Attack Speed per stack reduced 0.28-1% (based on levels 1-13) >>> 0.28-1% (based on levels 1-17)

  • [Q] Void Surge nerfs:

    • Damage tAD ratio reduced 110% >>> 100%

    • Monster damage ratio increased 140% >>> 145/155/165/175/185%


Janna

  • [W] Zephyr damage reduced 55/90/125/160/195 (+60% AP) >>> 55/85/115/145/175 (+50% AP)

  • [E] Eye of the Storm base shield increased 80/115/150/185/220 >>> 80/120/160/200/240


Nilah

  • [Q] Formless Blade adjustments:

    • Damage reduced 5/10/15/20/25 (+90/97.5/105/112.5/120% tAD) * (100% (+1.2% Critical Strike Chance)) >>> 5/10/15/20/25 (+90/95/100/105/110% tAD) * (100% (+1% Critical Strike Chance))

    • Attack Speed increased 10-50% (based on levels 1-18) >>> 10-60% (based on levels 1-18)


>>> System Buffs <<<

Death's Dance

  • AD increased 55 >>> 60

  • Defy heal bAD ratio increased 50% >>> 75%

  • Build path changed Steel Sigil + Caufield's Warhammer + 1000 gold >>> Steel Sigil + Caufield's Warhammer + Pickaxe + 125 gold


>>> System Nerfs <<<

Eclipse

  • Ever Rising Moon target's max HP ratio reduced 8/4% >>> 6/4% (melee/ranged)


Sterak's Gage

  • Lifeline cooldown increased 60 >>> 90 seconds

  • Cost increased 3000 >>> 3100


Sundered Sky

  • Lightshield Strike nerfs:

    • Heal reduced 140% base AD (+6% missing HP) >>> 120% base AD (+5% missing HP)

    • Cooldown increased 6 >>> 8 seconds


>>> System Adjustments <<<

Hexdrinker

  • Magic Resistance reduced 35 >>> 30

  • Build path changed Long Sword + Null-Magic Mantle + 500 gold >>> Long Sword + Null-Magic Mantle + Long Sword + 150 gold


Maw of Malmortius

  • AD increased 65 >>> 70

  • Magic Resistance reduced 50 >>> 40

  • Ability Haste added 0 >>> 15

  • Lifeline adjustments:

    • Shield duration increased 2.5 >>> 3 seconds

    • Lifesteal removed 12% >>> 0%

    • Omnivamp added 0% >>> 8%

  • Cost increased 2800 >>> 3100 gold

  • Build path changed Pickaxe + Hexdrinker + Long Sword + 275 gold >>> Hexdrinker + Caulfield's Warhammer + 700 gold

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