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      Turtle BeachJune 2, 2022

      League of Legends 12.11 Patch Notes: Release Date, Champion Changes And New Skins

      The Bees Knees

      League of Legends next update, patch 12.11, arrives in early-June.

      The most recent patch changed the entire game, adding more durability to every champion across the board, that saw major nerfs come in to play for almost the entire roster.

      As the next update looms, new Ocean Song skins will drop in time for Summer.

      Here’s what’s new in update 12.11 for LoL.

      Release Date

      The 12.11 update will arrive in League of Legends on Tuesday 7th June 2022.

      Here’s roughly when you can expect the update to roll out:

      • 3 am PT (NA servers)
      • 5 am GMT (EUW servers)
      • 3 am CET (EUNE servers)
      Champion Updates

      New Champions

      • BEL’VETH
        • Stats
          • Mana:
          • MR – 32
          • MR Per Level – 2.05
          • AD – 60
          • AD Per Level – 2
          • Armour – 32
          • Armour Per Level – 4.7
          • Base HP – 610
          • HP Per Level – 105
          • HP Regen Per Level – 0.17
          • Health regen / HP5 – 8.5
          • Move speed – 340
          • Attack Range – 125
        • Abilities
          • Death in Lavender (Passive)

            • After using another ability, Bel’Veth becomes Ghosted and gets two attacks with 25% = (25-50%) attack speed. Gains 1 Lavender stack for monster takedowns and 2 stacks for champions and epic monsters, which adds 0.25 = (0.25 – 1.25)% attack speed.
          • Void Surge (Q)

            • Dash attack dealing 76 = (10+110)% physical damage to any enemies she hits. Each direction has a cooldown of 17 seconds, scaled down based on her attack speed.
          • Above and Below (W)

            • Bel’Veth attacks with her tail, doing magic damage, while knocking them upwards and slowing them for 1.25 seconds by 50%. If it hits a champion, any cooldown of Void Surge in that direction is refreshed.
          • Royal Maelstrom (E)

            • Slash attack around Bel’Veth, dealing 70% damage reduction and life steal over 1.5 seconds. Each attack focuses on the lowest-health opponent, dealing physical damage based on the enemy’s missing health.
          • Endless Banquet (R)

            • Ultimate Ability
              • Every second attack deals true damage, stacking infinitely. Takedowns on champions or epic monsters leave Void Coral, which Bel’Veth can eat to slow nearby enemies. She then explodes, dealing missing-health true damage and gaining 1 Lavender stack and her true demonic form.
            • True Form
              • Bel’Veth gains increased max health, 25 non-combat move speed, 50 attack range, 10% attack speed, and her Void Surge ability can now pass through walls. Consuming further Void Coral increases the duration to 180 seconds and any dead minions are reborn as Void Remora.

      Champion Updates

      • Aphelios

        Passive: The Hitman and the Seer

        • Attack speed: 6-36% ⇒ 7.5-45%
        • Lethality: 4.5-27 ⇒ 5.5-33

        Brand

        Passive: Blaze

        • Burn damage: 3% max health ⇒ 2.5% max health
        • Detonate damage: 10-14% max health ⇒ 9-13% max health

        Caitlyn

        Q: Piltover Peacemaker

        • AD ratio: 130/145/160/175/190% ⇒ 125/145/165/185/205%
        • Mana cost: 50/60/70/80/90 ⇒ 55/60/65/70/75

        E: 90 Caliber Net

        • Base damage: 70/110/150/190/230 ⇒ 80/130/180/230/280
        • Cooldown: 16/14.5/13/11.5/10 seconds ⇒ 16/14/12/10/8 seconds

        Fizz

        Base stats

        • Mana growth: 37 ⇒ 52
        • Health growth: 112 ⇒ 106

        Gragas

        Q: Barrel Roll

        • AP ratio: 70% ⇒ 80%
        • Cooldown: 11/10/9/8/7 seconds ⇒ 10/9/8/7/6 seconds

        E: Body Slam

        • Cooldown: 16/15/14/13/12 seconds ⇒ 14/13.5/13/12.5/12 seconds

        Gwen

        W: Hallowed Mist

        • Bonus armor and magic resist: 20 (+5% AP) ⇒ 12/14/16/18/20 (+5% AP)
        • Cooldown: 22/20/18/16/14 seconds ⇒ 22/21/20/19/18 seconds

        E: Skip ‘n Slash

        • Cooldown refund on enemy hit: 60% ⇒ 50%

        Irelia

        Q: Bladesurge

        • Healing: 7/8/9/10/11% AD ⇒ 9/10/11/12/13% AD

        E: Flawless Duet

        • Cooldown: 18/16.5/15/13.5/12 seconds ⇒ 16/15/14/13/12 seconds

        Kayn

        Q: Reaping Slash

        • Darkin Slayer damage: 65% AD (+5% [increased by 5.5% per 100AD])% of target’s max health ⇒ 65% AD (+5% [increased by 5% per 100AD])% of target’s max health

        Kog’Maw

        Q: Caustic Spittle

        • Armor and magic resist shred: 25/27/29/31/33% ⇒ 23/25/27/29/31%
        • Bonus attack speed: 15/20/25/30/35% ⇒ 10/15/20/25/30%

        W: Bio-Arcane Barrage

        • Max health magic damage: 3/4/5/6/7% ⇒ 3/3.75/4.5/5.25/6%

        Lee Sin

        Base stats

        • Attack damage: 66 ⇒ 68

        Q: Sonic Wave / Resonating Strike

        • Sonic Wave base damage: 50/75/100/125/150 ⇒ 55/80/105/130/155

        Lillia

        Base stats

        • Health: 650 ⇒ 625

        Passive: Dream-Laden Bough

        • Damage: 6% (+1.5% AP) max health ⇒ 6% (+1.2% AP) max health

        Master Yi

        Base stats

        • Health growth: 106 ⇒ 100

        E: Wuju Style

        • Base true damage: 30/38/46/54/62 ⇒ 30/35/40/45/50

        Nunu & Willump

        Q: Consume

        • Non-champion healing: 65/95/125/155/185 (+70% AP)(+6% bHP) ⇒ 65/95/125/155/185 (+90% AP)(+10% bHP)

        Olaf

        Passive: Berserker Rage

        • Max value threshold: 22.5% health ⇒ 30% health

        Q: Undertow

        • Base damage: 60/110/160/210/260 ⇒ 70/120/170/220/270
        • Minimum cooldown: 3 seconds ⇒ 2.5 seconds

        W: Tough It Out

        • Cooldown: 16/14.5/13/11.5/10 seconds ⇒ 16/15/14/13/12 seconds

        R: Ragnarok

        • Armor and magic resist: 10/25/40 ⇒ 10/20/30

        Rakan

        Q: Gleaming Quill

        • Healing: 18/36/54/72/90 ⇒ 30/51.25/72.5/93.75/115

        W: Grand Entrance

        • Cooldown: 18/16.5/15/13.5/12 seconds ⇒ 16/14.5/13/11.5/10 seconds

        E: Battle Dance

        • Mana cost: 60/70/80/90/100 ⇒ 40/45/50/55/60
        • Base shield: 35/60/85/110/135 ⇒ 50/75/100/125/150

        Rengar

        Base stats

        • Health: 655 ⇒ 620

        R: Thrill of the Hunt

        • Cooldown: 110/90/70 seconds ⇒ 110/100/90 seconds

        Ryze

        E: Spell Flux

        • Damage: 60/80/100/120/140 (+30% AP)(+2% bonus mana) ⇒ 60/80/110/120/140 (+35% AP)(+2% bonus mana)
        • Mana cost: 40/55/70/85/100 ⇒ 35/45/55/65/75

        Samira

        Base stats

        • Attack damage growth: 3 ⇒ 3.3

        Q: Flair

        • AD ratio: 80/90/100/110/120% ⇒ 85/95/105/115/125%

        Senna

        Passive: Absolution

        • Soul drop rate from minion kills: 2.166% ⇒ 8.33%

        Q: Piercing Darkness

        • Base slow: 20% ⇒ 15%
        • Slow duration: 2 seconds ⇒ 1/1.25/1.5/1.75/2 seconds

        Sona

        W: Aria of Perseverance

        • Damage blocked threshold for passive now matches W base shield

        Swain

        Passive: Ravenous Flock

        • Healing: 3.5-7% ⇒ 3-6%

        W: Vision of Empire

        • Damage: 80/120/160/200/240 (+70% AP) ⇒ 80/115/150/195/220 (+55% AP)

        R: Demonic Ascension

        • Healing per tick: 15/30/45 (+20% AP) ⇒ 15/27.5/40 (+18% AP)

        Sylas

        W: Kingslayer

        • Base healing AP ratio: 35% ⇒ 40%
        • Cooldown: 13/11.25/9.5/7.75/6 seconds ⇒ 12/10.5/9/7.5/6 seconds
        • Mana cost: 60/70/80/90/100 ⇒ 50/60/70/80/90

        E: Abscond / Abduct

        • Cooldown: 14/13/12/11/10 seconds ⇒ 13/12/11/10/9 seconds

        Tahm Kench

        Passive: An Acquired Taste

        • On-hit damage: 8-60 (+2.5% bHP) ⇒ 8-60 (+4% bHP)

        Q: Tongue Lash

        • Base heal: 10/12.5/15/17.5/20 ⇒ 10/15/20/25/30

        R: Devour

        • Shield: 500/700/900 ⇒ 650/800/950

        Taliyah

        E: Unraveled Earth

        • Monster damage: 100% ⇒ 150%

        R: Weaver’s Wall

        • Can no longer be cast within three seconds of dealing damage

        Taric

        Q: Starlight’s Touch

        • Heal per charge: 25 (+15% AP)(+0.75% max HP) ⇒ 25 (+15% AP)(+1% max HP)
        • Mana cost: 65/70/75/80/85 ⇒ 60

        E: Dazzle

        • Stun duration: 1.25 seconds ⇒ 1.5 seconds
        • Cooldown: 17/16/15/14/13 seconds ⇒ 15/14/13/12/11 seconds

        Tryndamere

        Q: Bloodlust

        • Base heal: 25/33/41/49/57 ⇒ 30/40/50/60/70
        • Bonus heal per fury: 0.45/0.75/1.05/1.35/1.65 ⇒ 0.5/0.95/1.4/1.85/2.3

        R: Undying Rage

        • Cooldown: 130/110/90 seconds ⇒ 120/100/80

        Veigar

        E: Event Horizon

        • Cooldown: 20/18/16/14/12 seconds ⇒ 20/18.5/17/15.5/14 seconds

        Wukong

        W: Warrior Trickster

        • Cooldown: 20/18/16/14/12 seconds ⇒ 22/19.5/17/14.5/12 seconds

        E: Nimbus Strike

        • Monster damage: 180% ⇒ 160%

        Xin Zhao

        Passive: Determination

        • Healing AD ratio: 7% ⇒ 10%

        W: Wind Becomes Lightning

        • Second instance damage: 40/75/110/145/180 (+80% AD)(+50% AP) ⇒ 50/85/120/155/190 (+90% AD)(+65% AP)

        Zeri

        Q: Burst Fire

        • Active damage: 7-15 (+110-120% tAD) ⇒ 8-20 (+110-130% tAD)
        • Passive charged attack damage: 90-200 (+80% AP) + 1-10% max health ⇒ 90-200 (+90% AP) + 3-15% max health
        • Passive charged attack slow removed

        W: Ultrashock Laser

        • Cooldown: 13/12/11/10/9 seconds ⇒ 12/11/10/9/8 seconds
        • AD ratio: 140% ⇒ 150%
        • Slow: 30/40/50/60/70% ⇒ 30/35/40/45/50%
        • [NEW] If Ultrashock Laser hits a will it will critically strike champions and monsters

        E: Spark Surge

        • Cooldown: 26/24.5/23/21.5/20 seconds ⇒ 22/20.5/19/17.5/16 seconds
        • Cooldown reduction per champion hit: 1 second ⇒ 0.5 seconds
          • Cooldown reduction per champion hit on critical strike: 3 seconds ⇒ 1.5 seconds

        R: Lightning Crash

        • Cooldown: 120/95/70 seconds ⇒ 100/85/70 seconds
        • Move speed per stack: 1.5% ⇒ 1%
        • Stack per champion hit by activation AOE: 4 ⇒ 8
      System Changes And Items

      Runes

      • Lethal Tempo

        • Bonus attack speed per stack on ranged champions: 5-9% ⇒ 3-7%
          • Melee champions unchanged

      Map

      • Outer Tower attack damage: 167-391 ⇒ 162-344

      Summoners

      • TBC

      Items

      • Abyssal Mask

        • Magic resist: 30 ⇒ 35
        • Magic resist per enemy: 7 ⇒ 9

        Axiom Arc

        • Lethality: 10 ⇒ 13

        Bami’s Cinder

        • Total cost: 1100 ⇒ 1000
          • Cost for items with Bami’s Cinder as component unchanged

        Blade of the Ruined King

        • Lifesteal: 7% ⇒ 8%

        Bramble Vest

        • Thorns damage: 3 ⇒ 4

        Chempunk Chainsword

        • Attack damage: 45 ⇒ 55
        • Ability Haste: 15 ⇒ 25

        Chemtech Putrifier

        • Ability Power: 55 ⇒ 60

        Crown of the Shattered Queen

        • Ability Power: 60 ⇒ 70

        Death’s Dance

        • Heal ratio: 140% bonus AD ⇒ 120% bonus AD

        Duskblade of Draktharr

        • Lethality: 18 ⇒ 22

        Eclipse

        • Lethality: 18 ⇒ 22
        • Damage proc: 6% max HP ⇒ 6% max HP (melee) / 3% max HP (ranged)

        Everfrost

        • Slow and stun duration: 1.5 seconds ⇒ 1 second

        Executioner’s Calling

        • Attack damage: 15 ⇒ 20

        Frostfire Gauntlet

        • Health: 350 ⇒ 450

        Goredrinker

        • Mythic Passive Ability Haste: 5 ⇒ 7

        Hextech Rocketbelt

        • Magic penetration: 6 ⇒ 10

        Knight’s Vow

        • Ability Haste: 10 ⇒ 20

        Kraken Slayer

        • Bonus true damage: 60 (+45% bonus AD) ⇒ 50 (+40% bonus AD)

        Liandry’s Torment

        • Base burn damage: 60 ⇒ 50

        Maw of Malmortious

        • Lifeline cooldown: 60 seconds ⇒ 75 seconds

        Morellonomicon

        • Ability Power: 80 ⇒ 90
        • Health: 250 ⇒ 300

        Mortal Reminder

        • Enhanced Grievous Wounds proc: 3 attacks ⇒ 2 attacks

        Night Harvester

        • Ability Haste: 15 ⇒ 25
        • Cooldown per champion: 40 seconds ⇒ 30 seconds

        Oblivion Orb

        • Ability Power: 30 ⇒ 35

        Prowler’s Claw

        • Lethality: 18 ⇒ 22

        Randuin’s Omen

        • Armor: 80 ⇒ 90

        Riftmaker

        • Ability Power: 80 ⇒ 70

        Serpent’s Fang

        • Lethality: 12 ⇒ 14

        Spirit Visage

        • Magic resist: 40 ⇒ 50

        Sterak’s Gage

        • Bonus AD: 40% base AD ⇒ 45% base AD
        • Shield: 70% bonus HP ⇒ 75% bonus HP

        Sunfire Aegis

        • Health: 350 ⇒ 450

        Thornmail

        • Thorns damage: 10 (+10% bonus armor) ⇒ 10 (+20% bonus armor)

        Turbo Chemtank

        • Health: 350 ⇒ 450

        Umbral Glaive

        • Cooldown: 35 seconds ⇒ 40 seconds

        Zeke’s Convergence

        • Armor: 25 ⇒ 35
      Bug Fixes & QoL
      • Grievous Wounds

        • Healing cut: 30/50% ⇒ 25/40%
          • Items compensated appropriately to remain power neutral
      New Skins

      High Noon Skins

      • Ocean Song Seraphine (1350 RP)
      • Prestige Ocean Song Seraphine
      • Ocean Song Nidalee (1350 RP)
      • Ocean Song Yone (1350 RP)
      • Ocean Song Zeri (1350 RP)
      • Ocean Song Ashe (1350 RP)

      Battle Boss Skins

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