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Nick FarrellJuly 16, 2024

Valorant Patch 9.01: Full Patch Notes and More

The anticipation behind every new Valorant Act is one that players worldwide look forward too, and players are eager to dive into the next update, 9.01.

This update will be massive for agent changes, and there's a ton for players to look ahead too.

Here's what we know. 

Valorant Patch 9.01: Full Patch Notes and More

Riot Games has announced that during the next update, which is releasing today, July 16 and will include numerous changes to the game. 

Some of these changes including some major bug fixes, ones such as when spectating Cypher, the camera would stutter. Or other changes such as animation for the Outlaw weapon, as it was not apparent for players when it was ready to fire. 

Some of the other changes coming during this patch include some fixes for Abyss, more or less these are clarity issues that players had with Cypher's camera and other visual bugs. 

As always, you can view the full patch notes here, and we'll be sure to update this if we learn more about the patch. 

BUG FIXES

General 

  • Fixed a bug where Neon could equip faster out of her slide than intended by manually inputting an equip action.

Gameplay Systems

  • Fixed a bug where AFK players were able to start the vote for surrender.

  • Fixed an issue when exiting Cypher’s Spycam that causes a brief stutter for Spectators.

  • Fixed an issue with Tactical Callouts displaying in chat regardless of the option being turned off in Settings.

  • Fixed an issue with bullet tracers appearing for guns picked up regardless if they are turned off in Settings.

  • Fixed an issue regarding Sage and Clove resurrections not being visible for Spectators and Observers.

  • Fixed a performance degradation issue caused by auto-respawn by spike explosion in Custom Game modes.

Maps

  • Abyss

    • Cleaned up lots of Cypher’s Spycam spots to prevent visual issues or unintended placements.

    • Improved Wingman’s Spike plant pathing on A site.

    • Cleaned up ability and player collision in a variety of spots across the map.

    • Fixed a bug where the Minimap could be oriented upside down with certain settings active.

    • Fixed a visual bug seen when falling off of the map on A site.

    • Fixed a bug where Viper’s Pit could spread farther than intended on A site.