We’re a few months into the 14th season of League of Legends, and this all this said, it doesn’t appear Riot is going to stop anytime soon with the patches.
Patch 14.5 is next on the schedule, and fans are eager to see what’s in store for us.
We’re going to dive into all the patch notes that we currently know of below.
League of Legends Patch 14.5 All Patch Notes: Champion Buffs, Nerfs and More
The next League of Legends patch is going to change up quite a few champions, as the usual is for Riot Games, and there’s some exciting ones to check out this time around.
However, these patch notes are bound to change as we’re still around a week away until the patch fully releases, so keep checking back for future updates.
Champions
Diana
- E reset cooldown: 0.5s –> 0.25s
Kai’sa
- The change to R cast range in 14.4 was not applied to the range indicator, despite functioning correctly otherwise. Now the range indicator has been updated to match.
Seraphine
- Stats:
- mana growth: 50 –> 25
- mana regen growth: 0.4 –> 0.95
- base AD: 55 –> 50
- base speed: 325 –> 330
- P:
- damage per note:
- base: 5 / 10 / 18 / 30 @ 1 / 6 / 11 / 16 –> 4-25 linear
- comparison image tldr mostly buff or even early-mid but nerf super late
- AP scaling: 5% –> 4%
- damage to minions: x3.0 –> x1.0
- damage from ally notes: x0.25 (unchanged)
- base: 5 / 10 / 18 / 30 @ 1 / 6 / 11 / 16 –> 4-25 linear
- damage per note:
- Q:
- base damage: 55-155 –> 60-160
- missing health amp: x1.5 –>
x1.4x1.6- there’s some conflicting data here, another place says x1.5 –> x1.6, but the x1.4 seems more
“trustworthy”?(so much for that) - edit: now that PBE is back up, I can confirm the x1.4 is only being used by the tooltip, the actual change is x1.6
- there’s some conflicting data here, another place says x1.5 –> x1.6, but the x1.4 seems more
- cooldown: 10s-5s –> 8s-6s
- cost: 65-85 –> 60-100
- missile speed: 1200 –> 1300
- W:
- base shield: 50-150 –> 60-160
- speed AP scaling: 4%% –> 2%%
- cooldown: 28s-16s –> 22s-18s
- cost: 80-100 –> 70-90
- E:
- damage: 60-200 +35% AP –> 70-190 +50% AP
- CC duration: 1.25s constant –> 1.1s-1.5s by rank
- minion damage: x1.0 –> x0.7
- cooldown: 10s constant –> 11s-9s
- cost: 60-80 –> 60 constant
- R:
- AP scaling: 60% –> 40%
- cooldown: 160s / 130s / 100s –> 160s / 140s / 120s